Archive for the ‘Notes’ Category
Building a portfolio (notes)
Chaotic notes from a talk held by Chris Orwig of the Brooks institute of Photography
Give 10% away, because it is revitalizing
make the ordinary extraordinary by giving some stuff away.
do something new, add variety to your life
make designcomps, for fun and inspiration
find a tagline, must be able to destill it into a phrase . Smile confidently. capture the essense.
make 100 sketches/ideas for each project (!)
make a physical ideaboard
bygge font bibliotek og stock photo bibliotek
use srgb in photoshop
do content first, then the ornaments
predict loading
http://www.sojournphotos.com/flash.html
could i work with this person
“im working on it”
Create a spesific feedback loop, create a network, exange emails
Schedule/surprise
1 creative. shedule time for creative revitalisation (2 weeks)
2 development / production
3 launch promotion
dates/limities force creativity.
Vegas er verdens nest mest besøkte by. Mekka er nummer en.
Spatial Navigation – New interfaces for television
Notes from a really exiting talk held by Dale Herigstad at Schematic about new interfaces for for television.
Schematic – Design, User Interface, and Technology
Building spacial worlds (3D) – fly in, up down east west, select using remote/controller
Interface providing a “snacking level” of condent (epg).
Xbox – builds interface on the fly over ip
Discovery
turner gametap – games portal for tv.
Blendo -
Sony surf space (4 years ago)
So-net (Japan) Broadband spatial content-finder
Split screen:
CSI Interactive enhanced programming – split screen (eye editorial). Visualize what the characters are talking about.
Bio/ recall
Setting up for an interactive experience, tease during a commercial encourage bookmarking for later.
Battlestar Galactica (Enhanced programming: Tv turns into short gameplay (battlescene))
Battlestar Galactica – Sense of place
Show 3d model of spaceship when character talks about the different parts (“broken fuel line”)
Queer eye experience map for media senter
Run promo for next show
Set for record
Show products in splitscreen, click to mark interesting produkts, send to cell phone
How tos
print
Minority report – gestural navigation, screens as wallpaper
Imersive history (moving closer / into the frame of view, like real world)
(posters) viewer -> user (virtual reality)
dale@schematic.com
www.schematic.com
(må gjøre avtaler direkte med de forskjellige aktørene, xbox, mediasenter, etc)
Motion, time and stories
Notes from a talk by Jakob Trollbäck – Trollbäck+Company at

About emotional response
1. If design doesn’t move you or give a better understanding of things, then what’s the point?
How does people react to your messages. Do we inspire people?
Inspire using people, photography, music, audio, form, architecture, movies.
2. As soon as something is moving, there has to be a story.
About kinetic and static energy
3. Movement/animation: If it is important it must have weight and gravity.
4. Break isolation by bringing in the world
5. Create wonderful experiences people can be part of.
6. Trends are annoying
7. God bless the programmers
Study:
Composition
Movement
Color
Rules (and then break them)
Creative Interactive Experiences with Flash Video
Notes from a talk held by Tim Napoleon – Vitalstream.com at the Flashforward conference in New York.
http://www.iatv.tv/index2.php
http://touchstone.movies.go.com/
http://disney.go.com/disneyvideos/liveaction/nationaltreasure/
http://www.redbullcopilot.com/ Multiangle video
http://www.playstream.com/
Tom Igoe – Physical Interaction Design Using Processing
Notes from a presentation by Tom Igoe
at FlashForward 2005.
Lecture notes:
http://www.tigoe.net/workshops/flashforward05/
http://tigoe.net/pcomp/
Using the serial port and a pc to create interactive art and toys.
One of the more liberating ideas that’s come out of the past couple decades is amateur software development. Instead of seeing software as something that’s handed down from “the professionals”, we see it as a very flexible toolkit. This attitude hasn’t yet taken hold on the hardware side. The basic physical interfaces we’ve got for the computer don’t meet the demands of every profession, and there are many needs that go unmet because there’s just not a big enough market for a hardware vendor to bother making a specialized widget. We’ve already accepted the idea that if no one makes the software you need, you can develop it yourself. The same is true, or can be, with hardware. This is the spirit behind physical computing.
About InstantSOUP.
InstantSOUP is intended for an audience of design students – interaction design, product design, architecture – and for people who work with Macromedia Flash™ and Action Script.
It makes the first steps into the world of physical prototyping almost as easy as preparing Instant Soup.
InstantSOUP is a way to connect the virtual and physical worlds. It teaches how to make physical input devices for games, how to connectrepurposed electronic gadgets to Flash, how to activate physical objects from remote locations and even how to create little robots.
Reinhardt, Robert – Amazon.com: Books Search Results:
Amazon.com: Books Search Results: Reinhardt, Robert
Sitting in on Roberts Video Workshop at Flashforward. Have only done a few experiments with video in flash so far, so this should be interresting.
The conference notes will be awailable at http://conferences.schematic.com/2005/ff-nyc/
(see http://conferences.schematic.com/2005/ff-sf/ in the meantime).
Tools and Resources:
* ON2 Flix video converter
* Sorenson Squeeze
* Sorenson squeeze for flash


