A few experiments using javascript to draw or generate graphics.
Rune.js
Via http://printingcode.runemadsen.com/examples/
See the Pen Rune.js 3 Manipulates the outline of a polygon by changing the position of its vectors. by Morten Skogly (@mskogly) on CodePen.
See the Pen Rune.js 8 Loop by Morten Skogly (@mskogly) on CodePen.
See the Pen Rune.js 4 Noise by Morten Skogly (@mskogly) on CodePen.
See the Pen Rune.js 5 Pintori Noise by Morten Skogly (@mskogly) on CodePen.
Autoruns, generates random polygon. Click rerun to … rerun.
See the Pen Rune by Morten Skogly (@mskogly) on CodePen.
Via http://printingcode.runemadsen.com/lecture-form-2/
Documentation: http://runemadsen.github.io/rune.js/documentation.html
See the Pen Rune.js 2 by Morten Skogly (@mskogly) on CodePen.
Vanilla js using canvas, via https://javascript30.com/
Click and drag to draw.
See the Pen Html5 canvas – Drawing 1 by Morten Skogly (@mskogly) on CodePen.
See the Pen Html5 canvas – Drawing 2 by Morten Skogly (@mskogly) on CodePen.