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Crackit (Blender, Photoshop)

Published april 25th, 2018 by

Testing the Crackit add-on to Blender, as a way to generate forms and shapes. See tutorial video at the bottom of this post.

This is interesting. Did the texturing in Photoshop, which spits out this fascinating mapping pattern:

Each pattern is zoomable, and I got lost in trying to find interesting forms:

Crackit tutorial:

Posted in Artwork, Testing